Files
YAEP/android/build.gradle.kts
Christian Basler 1f588e6596 Restructure project
* use modules instead of source sets
* Kotlin JVM instead of multiplatform (for now) to make things simpler
* Warning: GameCell doesn't use mutableState anymore, this needs to be
           fixed for the UI to work!
2024-07-02 10:53:04 +02:00

52 lines
1.4 KiB
Kotlin

plugins {
alias(libs.plugins.androidApplication)
alias(libs.plugins.jetbrainsKotlinCompose)
alias(libs.plugins.jetbrainsCompose)
}
android {
namespace = "ch.dissem.yaep"
compileSdk = libs.versions.android.compileSdk.get().toInt()
defaultConfig {
applicationId = "ch.dissem.yaep"
minSdk = libs.versions.android.minSdk.get().toInt()
targetSdk = libs.versions.android.targetSdk.get().toInt()
versionCode = 1
versionName = "1.0"
}
dependencies {
implementation(compose.components.resources)
implementation(compose.runtime)
implementation(compose.foundation)
implementation(compose.material3)
implementation(compose.ui)
implementation(compose.components.resources)
implementation(libs.androidx.activity.compose)
// implementation(libs.compose.ui.text.googlefonts)
implementation(projects.commonUI)
implementation(compose.components.uiToolingPreview)
testImplementation(libs.kotlin.test)
testImplementation(libs.atrium)
}
compileOptions {
sourceCompatibility = JavaVersion.VERSION_11
targetCompatibility = JavaVersion.VERSION_11
}
buildTypes {
getByName("release") {
isMinifyEnabled = false
}
}
packaging {
resources {
merges += "/META-INF/{AL2.0,LGPL2.1}"
}
}
}