Add keyboard control (WIP)
This commit is contained in:
@@ -1,5 +1,6 @@
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package ch.dissem.yaep.ui.common
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import SelectionManager
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import androidx.compose.foundation.layout.Box
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import androidx.compose.material3.Text
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import androidx.compose.runtime.Composable
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@@ -15,6 +16,7 @@ import androidx.compose.ui.unit.Dp
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import androidx.compose.ui.unit.TextUnit
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import androidx.compose.ui.unit.TextUnitType
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import ch.dissem.yaep.domain.Game
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import focus
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import ch.dissem.yaep.domain.HorizontalClue
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import kotlinx.coroutines.CoroutineScope
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import kotlinx.coroutines.Dispatchers
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@@ -25,6 +27,7 @@ import kotlin.time.ExperimentalTime
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@OptIn(ExperimentalTime::class)
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fun App(
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modifier: Modifier = Modifier,
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selectionManager: SelectionManager,
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selectDirectly: Boolean,
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spacing: Dp,
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game: Game,
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@@ -56,6 +59,8 @@ fun App(
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modifier = Modifier.blurOnFinished(isSolved),
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grid = {
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PuzzleGrid(
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modifier = Modifier
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.focus(remember { selectionManager.add() }),
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grid = game.grid,
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spacing = spacing,
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selectDirectly = selectDirectly,
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@@ -66,9 +71,12 @@ fun App(
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)
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},
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horizontalClues = {
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val horizontalClueSelection = remember { selectionManager.add() }
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for (clue in horizontalClues) {
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HorizontalClue(
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modifier = Modifier.forClue(clue, spacing),
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modifier = Modifier
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.focus(horizontalClueSelection)
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.forClue(clue, spacing),
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spacing = spacing,
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clue = clue.clue,
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isClueViolated = clue.isViolated
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@@ -76,9 +84,12 @@ fun App(
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}
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},
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verticalClues = {
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val verticalClueSelection = remember { selectionManager.add() }
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for (clue in verticalClues) {
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VerticalClue(
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modifier = Modifier.forClue(clue, spacing),
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modifier = Modifier
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.focus(verticalClueSelection)
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.forClue(clue, spacing),
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spacing = spacing,
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clue = clue.clue,
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isClueViolated = clue.isViolated
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@@ -1,39 +1,118 @@
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import androidx.compose.foundation.border
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import androidx.compose.material3.MaterialTheme
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import androidx.compose.runtime.Composable
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import androidx.compose.runtime.collectAsState
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import androidx.compose.ui.Modifier
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import androidx.compose.ui.graphics.RectangleShape
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import androidx.compose.ui.input.key.Key
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import androidx.compose.ui.input.key.KeyEvent
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import androidx.compose.ui.input.key.KeyEventType
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import androidx.compose.ui.input.key.isShiftPressed
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import androidx.compose.ui.input.key.key
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import androidx.compose.ui.input.key.type
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import androidx.compose.ui.unit.dp
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import kotlinx.coroutines.flow.Flow
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import kotlinx.coroutines.flow.MutableStateFlow
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import kotlinx.coroutines.flow.combine
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import kotlin.IllegalStateException
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class StatusManager {
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lateinit var focused: StatusHolder
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private set
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class SelectionManager(
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val keyNext: Key,
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val keyPrevious: Key? = null
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) {
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var isActiveFlow = MutableStateFlow<Boolean>(false)
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var isActive: Boolean
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get() = isActiveFlow.value
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set(value) {
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isActiveFlow.value = value
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}
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var focusedFlow = MutableStateFlow<Focusable?>(null)
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var focused: Focusable?
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get() = focusedFlow.value
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set(value) {
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focusedFlow.value = value
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}
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val last: Focusable
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get() = focused?.previous ?: throw IllegalStateException("not initialized")
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val child: SelectionManager?
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get() = focused?.child
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fun focusNext() {
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focused = focused.next
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focused = focused?.next
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}
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fun focusPrevious() {
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focused = focused.previous
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focused = focused?.previous
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}
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fun add(): Focusable {
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val new = Focusable(this)
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if (focused != null) {
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new.next = focused!!
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} else {
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focused = new
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}
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return new
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}
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fun onKeyEvent(event: KeyEvent): Boolean {
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if (event.type != KeyEventType.KeyUp) return false
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if (event.key == keyNext) {
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if (keyPrevious == null && event.isShiftPressed) {
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focusPrevious()
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} else {
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focusNext()
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}
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} else if (event.key == keyPrevious) {
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focusPrevious()
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} else {
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return child?.onKeyEvent(event) == true
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}
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return true
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}
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}
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class StatusHolder(private val manager: StatusManager) {
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val hasFocus: Boolean
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get() = manager.focused == this
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var isSelected: Boolean = false
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var previous: StatusHolder = this
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private set
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var next: StatusHolder = this
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set(value) {
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field = value
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value.previous = this
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class Focusable(
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manager: SelectionManager,
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) {
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val hasFocus: Flow<Boolean> =
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combine(manager.isActiveFlow, manager.focusedFlow) { isActive, focused ->
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isActive && focused == this
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}
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var previous: Focusable = this
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private set
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private var _next: Focusable = this
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var next: Focusable
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get() = _next
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set(value) {
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previous = value.previous
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previous._next = this
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value.previous = this
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_next = value
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}
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var child: SelectionManager? = null
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private set
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fun createChild(
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keyNext: Key,
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keyPrevious: Key? = null
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): SelectionManager {
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child = SelectionManager(keyNext, keyPrevious)
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child!!.isActive = false
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return child!!
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}
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}
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@Composable
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fun Modifier.status(holder: StatusHolder): Modifier = if (holder.hasFocus) {
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fun Modifier.focus(holder: Focusable): Modifier = if (holder.hasFocus.collectAsState(false).value) {
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border(
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width = 2.dp,
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color = MaterialTheme.colorScheme.primary,
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@@ -1,5 +1,6 @@
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package ch.dissem.yaep.ui.desktop
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import SelectionManager
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import androidx.compose.foundation.Image
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import androidx.compose.foundation.layout.PaddingValues
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import androidx.compose.foundation.layout.Spacer
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@@ -16,6 +17,8 @@ import androidx.compose.material3.Text
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import androidx.compose.material3.TopAppBar
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import androidx.compose.runtime.Composable
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import androidx.compose.ui.Modifier
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import androidx.compose.ui.draw.scale
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import androidx.compose.ui.input.key.onKeyEvent
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import androidx.compose.ui.unit.dp
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import androidx.compose.ui.window.WindowPlacement
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import androidx.compose.ui.window.WindowScope
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@@ -40,11 +43,13 @@ import yaep.desktop.generated.resources.Res as DRes
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@Composable
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fun WindowScope.DesktopWindow(
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useDarkMode: Boolean,
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selectionManager: SelectionManager,
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topBar: @Composable () -> Unit,
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content: @Composable (PaddingValues) -> Unit
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) {
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AppTheme(darkTheme = useDarkMode) {
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Scaffold(
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modifier = Modifier.onKeyEvent { event -> selectionManager.onKeyEvent(event) },
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topBar = {
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WindowDraggableArea {
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topBar()
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@@ -6,6 +6,7 @@ import androidx.compose.runtime.mutableStateOf
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import androidx.compose.runtime.remember
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import androidx.compose.runtime.setValue
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import androidx.compose.ui.Modifier
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import androidx.compose.ui.input.key.Key
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import androidx.compose.ui.text.font.FontFamily
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import androidx.compose.ui.text.font.FontStyle
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import androidx.compose.ui.text.font.FontWeight
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@@ -47,10 +48,12 @@ fun main(): Unit = application {
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state = windowState,
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icon = painterResource(DRes.drawable.ic_launcher)
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) {
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val selectionManager = remember { SelectionManager(Key.Tab).apply { isActive = true } }
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var useDarkMode by remember { mutableStateOf(true) }
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var resetCluesBeacon by remember { mutableStateOf(Any()) }
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DesktopWindow(
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useDarkMode = useDarkMode,
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selectionManager = selectionManager,
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topBar = {
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AppBar(
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useDarkMode = useDarkMode,
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@@ -67,6 +70,7 @@ fun main(): Unit = application {
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) {
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App(
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modifier = Modifier.padding(it),
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selectionManager = selectionManager,
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spacing = 8.dp,
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selectDirectly = true,
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game = game,
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Reference in New Issue
Block a user