Added tests (WIP, failing)

This commit is contained in:
2024-06-21 10:37:56 +02:00
parent 1248288e98
commit abe163d09f
8 changed files with 89 additions and 19 deletions

View File

@@ -60,8 +60,10 @@ class TripletClue<C : ItemClass<C>>(val a: Item<C>, val b: Item<C>, val c: Item<
return false
}
if (ia == ib) {
return true
if (ia != -1 && ic != -1) {
if (ia + 2 == ic || ia == ic + 2) {
return true
}
}
if (isNeighbourRuleViolated(ia, ib) || isNeighbourRuleViolated(ib, ic)) {

View File

@@ -32,7 +32,13 @@ fun List<List<Item<ItemClass<*>>>>.toGrid() = Grid(
GameRow(
category = row.first().itemType.companion,
options = row,
cells = row.map { GameCell(selection = null, solution = it, options = row.toMutableList()) }
cells = row.map {
GameCell(
selection = null,
solution = it,
options = row.toMutableList()
)
}
)
}
)
@@ -48,7 +54,7 @@ class GameCell<C : ItemClass<C>>(
class Item<C : ItemClass<C>>(
val itemType: C,
val symbol: String
val symbol: String = itemType.symbols.random()
) {
constructor(itemType: C) : this(itemType, itemType.symbols.random())

View File

@@ -1,7 +1,10 @@
package domain
import ch.tutteli.atrium.api.fluent.en_GB.feature
import ch.tutteli.atrium.api.fluent.en_GB.size
import ch.tutteli.atrium.api.fluent.en_GB.toBeLessThan
import ch.tutteli.atrium.api.fluent.en_GB.toEqual
import ch.tutteli.atrium.api.fluent.en_GB.toHaveSize
import ch.tutteli.atrium.api.verbs.expect
import kotlin.test.Test
@@ -13,6 +16,9 @@ class GameTest {
expect(game) {
feature(Game::areCategoriesValid).toEqual(true)
feature(Game::areRulesViolated).toEqual(false)
feature(Game::clues) {
feature(List<Clue>::size).toBeLessThan(30)
}
}
}

View File

@@ -0,0 +1,36 @@
package domain
import ch.tutteli.atrium.api.fluent.en_GB.feature
import ch.tutteli.atrium.api.fluent.en_GB.size
import ch.tutteli.atrium.api.fluent.en_GB.toBeLessThan
import ch.tutteli.atrium.api.fluent.en_GB.toEqual
import ch.tutteli.atrium.api.fluent.en_GB.toHaveSize
import ch.tutteli.atrium.api.verbs.expect
import domain.Item
import kotlin.test.Test
class NeighbourClueTest {
@Test
fun `ensure actual neighbours are valid`() {
val size = 5
val grid = ItemClass.randomClasses(size)
.map {
it.randomItems(size).map { item -> Item(item) }
}
.map { row ->
GameRow(
category = row.first().itemType.companion,
options = row,
cells = row.map {
GameCell(
selection = it,
solution = it,
options = mutableListOf()
)
}
)
}
NeighbourClue(Item(Animals.ANT), Item(Profession.ASTRONAUT))
}
}