Add improvements

There is an issue related to the new code finding single options
This commit is contained in:
2024-07-28 10:15:58 +02:00
parent e673b3cb4d
commit a019ea406d
5 changed files with 112 additions and 25 deletions

View File

@@ -1,21 +1,45 @@
package ch.dissem.yaep.ui.common
import androidx.compose.foundation.BorderStroke
import androidx.compose.foundation.ExperimentalFoundationApi
import androidx.compose.foundation.Image
import androidx.compose.foundation.clickable
import androidx.compose.foundation.layout.*
import androidx.compose.foundation.PointerMatcher
import androidx.compose.foundation.PointerMatcher.Companion.mouse
import androidx.compose.foundation.layout.Column
import androidx.compose.foundation.layout.Row
import androidx.compose.foundation.layout.aspectRatio
import androidx.compose.foundation.layout.fillMaxHeight
import androidx.compose.foundation.layout.fillMaxWidth
import androidx.compose.foundation.layout.padding
import androidx.compose.foundation.layout.wrapContentHeight
import androidx.compose.foundation.lazy.grid.GridCells
import androidx.compose.foundation.lazy.grid.LazyVerticalGrid
import androidx.compose.foundation.onClick
import androidx.compose.material3.CardDefaults
import androidx.compose.material3.HorizontalDivider
import androidx.compose.material3.MaterialTheme
import androidx.compose.material3.OutlinedCard
import androidx.compose.runtime.*
import androidx.compose.runtime.Composable
import androidx.compose.runtime.LaunchedEffect
import androidx.compose.runtime.getValue
import androidx.compose.runtime.mutableStateOf
import androidx.compose.runtime.remember
import androidx.compose.runtime.setValue
import androidx.compose.ui.Modifier
import androidx.compose.ui.draw.alpha
import androidx.compose.ui.draw.shadow
import androidx.compose.ui.input.pointer.PointerButton.Companion.Secondary
import androidx.compose.ui.unit.dp
import ch.dissem.yaep.domain.*
import ch.dissem.yaep.domain.Clue
import ch.dissem.yaep.domain.Game
import ch.dissem.yaep.domain.Grid
import ch.dissem.yaep.domain.HorizontalClue
import ch.dissem.yaep.domain.ItemClass
import ch.dissem.yaep.domain.NeighbourClue
import ch.dissem.yaep.domain.OrderClue
import ch.dissem.yaep.domain.SameColumnClue
import ch.dissem.yaep.domain.TripletClue
import ch.dissem.yaep.domain.generateGame
import org.jetbrains.compose.resources.painterResource
import yaep.commonui.generated.resources.Res
import yaep.commonui.generated.resources.neighbour
@@ -93,10 +117,15 @@ fun PuzzleGrid(
item.options.remove(it)
row.cleanupOptions()
},
onOptionAdded = {
item.options.add(it)
},
selectedItem = selection,
onSelectItem = {
item.selection = it
row.cleanupOptions()
if (it != null) {
row.cleanupOptions()
}
}
)
}
@@ -147,10 +176,11 @@ fun PuzzleClues(
}
}
@OptIn(ExperimentalFoundationApi::class)
private fun Modifier.forClue(clue: DisplayClue<out Clue>) = this
.alpha(if (clue.isActive) 1f else 0.2f)
.padding(8.dp)
.clickable { clue.isActive = false }
.onClick(matcher = PointerMatcher.Primary + mouse(Secondary)) { clue.isActive = !clue.isActive }
@Composable
fun HorizontalClue(modifier: Modifier = Modifier, clue: HorizontalClue, isClueViolated: Boolean) {
@@ -191,7 +221,11 @@ fun HorizontalClue(modifier: Modifier = Modifier, clue: HorizontalClue, isClueVi
}
@Composable
fun VerticalClue(modifier: Modifier = Modifier, clue: SameColumnClue<*, *>, isClueViolated: Boolean = false) {
fun VerticalClue(
modifier: Modifier = Modifier,
clue: SameColumnClue<*, *>,
isClueViolated: Boolean = false
) {
ClueCard(
modifier = modifier.aspectRatio(0.5f),
isClueViolated = isClueViolated
@@ -204,11 +238,20 @@ fun VerticalClue(modifier: Modifier = Modifier, clue: SameColumnClue<*, *>, isCl
}
@Composable
fun ClueCard(modifier: Modifier = Modifier, isClueViolated: Boolean, content: @Composable () -> Unit) {
fun ClueCard(
modifier: Modifier = Modifier,
isClueViolated: Boolean,
content: @Composable () -> Unit
) {
val colors = MaterialTheme.colorScheme
OutlinedCard(
modifier = if (isClueViolated) {
modifier.shadow(8.dp, shape = CardDefaults.outlinedShape, ambientColor = colors.error, spotColor = colors.error)
modifier.shadow(
8.dp,
shape = CardDefaults.outlinedShape,
ambientColor = colors.error,
spotColor = colors.error
)
} else {
modifier
},

View File

@@ -28,7 +28,8 @@ import kotlin.math.min
fun <C : ItemClass<C>> Selector(
modifier: Modifier = Modifier,
options: List<Toggleable<Item<C>>>,
onOptionRemoved: (Item<C>?) -> Unit,
onOptionRemoved: (Item<C>) -> Unit,
onOptionAdded: (Item<C>) -> Unit,
selectedItem: Item<C>?,
onSelectItem: (Item<C>?) -> Unit,
) {
@@ -54,8 +55,13 @@ fun <C : ItemClass<C>> Selector(
.onClick(
matcher = PointerMatcher.mouse(PointerButton.Secondary),
onClick = {
option.enabled = false
onOptionRemoved(option.item)
if (option.enabled) {
option.enabled = false
onOptionRemoved(option.item)
} else {
option.enabled = true
onOptionAdded(option.item)
}
}
)
)

View File

@@ -8,18 +8,49 @@ class GameRow<C : ItemClass<C>>(
fun indexOf(element: C) = indexOfFirst { it.selection?.itemType == element }
fun cleanupOptions() {
cells.forEach { cleanupOptions(it) }
cells.forEach {
cleanupOptions(it)
}
// do {
// var selectedSingleOption = false
// cells.forEach { cleanupOptions(it) }
// val selections = cells.mapNotNull { it.selection }
// options
// .filter { !selections.contains(it) }
// .forEach { option ->
// if (cells.count { cell -> cell.options.contains(option) } == 1) {
// cells
// .filter { it.selection == null }
// .first { cell -> cell.options.contains(option) }
// .let { it.selection = option }
// selectedSingleOption = true
// }
// }
// } while (selectedSingleOption)
}
private fun cleanupOptions(cell: GameCell<C>, firstCall: Boolean = true) {
if ((firstCall && cell.selection != null) || (cell.options.size == 1 && cell.selection == null)) {
if (cell.selection == null) {
private fun cleanupOptions(cell: GameCell<C>, justSelected: Boolean = true) {
if ((justSelected && cell.selection != null) || (cell.options.size == 1 && cell.selection == null)) {
val selection = cell.selection
if (selection == null) {
cell.selection = cell.options.first()
} else {
cell.options.clear()
cell.options.add(selection)
}
filter { otherCell -> otherCell != cell && otherCell.selection == null }.forEach { otherCell ->
filter { otherCell -> otherCell != cell && otherCell.hasNoSelection() }.forEach { otherCell ->
otherCell.options.remove(cell.selection)
cleanupOptions(otherCell, false)
}
filter { it.selection == null }
.flatMap { c -> c.options.map { o -> o to c } }
.groupBy { it.first }
.filter { it.value.size == 1 }
.forEach {
val c = it.value.single().second
c.selection = it.key
cleanupOptions(c, true)
}
}
}

View File

@@ -55,10 +55,9 @@ class NeighbourClue<A : ItemClass<A>, B : ItemClass<B>>(val a: Item<A>, val b: I
for (iX in rowX.indices) {
val cellX = rowX[iX]
if (cellX.options.contains(x)) {
if (cellX.mayBe(x, mayHaveSelection = false)) {
if (!rowY.getOrNull(iX - 1).mayBe(y) && !rowY.getOrNull(iX + 1).mayBe(y)) {
cellX.options.remove(x)
removed = true
removed = cellX.options.remove(x) || removed
}
}
}
@@ -102,8 +101,11 @@ class OrderClue<L : ItemClass<L>, R : ItemClass<R>>(val left: Item<L>, val right
var removed = false
try {
rowL.takeLast(rowL.size - lastR)
.filter { it.selection == null }
.forEach { removed = it.options.remove(left) || removed }
rowR.take(firstL + 1).forEach { removed = it.options.remove(right) || removed }
rowR.take(firstL + 1)
.filter { it.selection == null }
.forEach { removed = it.options.remove(right) || removed }
} catch (e: IllegalArgumentException) {
throw UnsolvablePuzzleException(e)
}
@@ -274,11 +276,15 @@ class SameColumnClue<A : ItemClass<A>, B : ItemClass<B>>(val a: Item<A>, val b:
val cellA = rowA[i]
val cellB = rowB[i]
if (!cellA.mayBe(a)) {
removed = cellB.options.remove(b) || removed
if (cellB.hasNoSelection()) {
if (!cellA.mayBe(a)) {
removed = cellB.options.remove(b) || removed
}
}
if (!cellB.mayBe(b)) {
removed = cellA.options.remove(a) || removed
if (cellA.hasNoSelection()) {
if (!cellB.mayBe(b)) {
removed = cellA.options.remove(a) || removed
}
}
}
return removed

View File

@@ -29,6 +29,7 @@ class GameTest {
val time = measureTime {
game = generateGame()
}
println("Generated game #$i in ${time.inWholeMilliseconds}ms")
expect(solve(game.grid, game.clues)).toEqual(SOLVABLE)
expect(time).toBeLessThan(500.milliseconds)
if (time < fastest) {