Generate game

This commit is contained in:
Christian Basler
2024-06-13 17:37:33 +02:00
parent baa371ac51
commit 98c4d27741
10 changed files with 441 additions and 137 deletions

View File

@@ -1,6 +1,6 @@
package domain
enum class Animals(symbol: String) : ItemClass {
enum class Animals(symbol: String) : ItemClass<Animals> {
ZEBRA("🦓"),
OCTOPUS("🐙"),
GOAT("🐐"),
@@ -10,9 +10,16 @@ enum class Animals(symbol: String) : ItemClass {
ANT("🐜");
override val symbols: Array<String> = arrayOf(symbol)
override val companion
get() = Animals
companion object : ItemClassCompanion<Animals> {
override val items: List<Animals> = entries
}
}
enum class Nationality(symbol: String) : ItemClass {
enum class Nationality(symbol: String) : ItemClass<Nationality> {
ENGLAND("🇬🇧"),
UKRAINE("🇺🇦"),
SPAIN("🇪🇸"),
@@ -22,9 +29,16 @@ enum class Nationality(symbol: String) : ItemClass {
CANADA("🇨🇦");
override val symbols: Array<String> = arrayOf(symbol)
override val companion
get() = Nationality
companion object : ItemClassCompanion<Nationality> {
override val items: List<Nationality> = entries
}
}
enum class Drink(symbol: String) : ItemClass {
enum class Drink(symbol: String) : ItemClass<Drink> {
MILK("🥛"),
WINE("🍷"),
COCKTAIL("🍸"),
@@ -34,9 +48,16 @@ enum class Drink(symbol: String) : ItemClass {
BEVERAGE("🧃");
override val symbols: Array<String> = arrayOf(symbol)
override val companion
get() = Drink
companion object : ItemClassCompanion<Drink> {
override val items: List<Drink> = entries
}
}
enum class Profession(symbol: String) : ItemClass {
enum class Profession(symbol: String) : ItemClass<Profession> {
ASTRONAUT("\u200D\uD83D\uDE80"),
HEALTH_WORKER("\u200D\uFE0F"),
FARMER("\u200D\uD83C\uDF3E"),
@@ -47,9 +68,16 @@ enum class Profession(symbol: String) : ItemClass {
TEACHER("\u200D\uD83C\uDFEB");
override val symbols: Array<String> = idic(symbol)
override val companion
get() = Profession
companion object : ItemClassCompanion<Profession> {
override val items: List<Profession> = entries
}
}
enum class Fruit(symbol: String) : ItemClass {
enum class Fruit(symbol: String) : ItemClass<Fruit> {
GRAPES("🍇"),
WATERMELON("🍉"),
LEMON("🍋"),
@@ -62,9 +90,16 @@ enum class Fruit(symbol: String) : ItemClass {
MANGO("🥭");
override val symbols: Array<String> = idic(symbol)
override val companion
get() = Fruit
companion object : ItemClassCompanion<Fruit> {
override val items: List<Fruit> = entries
}
}
enum class Dessert(symbol: String) : ItemClass {
enum class Dessert(symbol: String) : ItemClass<Dessert> {
ICE_CREAM("🍨"),
DOUGHNUT("🍩"),
COOKIE("🍪"),
@@ -76,9 +111,16 @@ enum class Dessert(symbol: String) : ItemClass {
CUSTARD("🍮");
override val symbols: Array<String> = idic(symbol)
override val companion
get() = Dessert
companion object : ItemClassCompanion<Dessert> {
override val items: List<Dessert> = entries
}
}
enum class Transportation(symbol: String) : ItemClass {
enum class Transportation(symbol: String) : ItemClass<Transportation> {
BICYCLE("🚲"),
MOTOR_SCOOTER("🛵"),
SKATEBOARD("🛹"),
@@ -88,18 +130,51 @@ enum class Transportation(symbol: String) : ItemClass {
BUS("🚌");
override val symbols: Array<String> = idic(symbol)
override val companion
get() = Transportation
companion object : ItemClassCompanion<Transportation> {
override val items: List<Transportation> = entries
}
}
private val GENDERS = arrayOf("\uD83E\uDDD1", "\uD83D\uDC68", "\uD83D\uDC69")
private val SKIN_TONES =
arrayOf("\uD83C\uDFFB", "\uD83C\uDFFC", "\uD83C\uDFFD", "\uD83C\uDFFE", "\uD83C\uDFFF")
private fun idic(symbol: String) = Array<String>(GENDERS.size * SKIN_TONES.size) { i ->
private fun idic(symbol: String): Array<String> = Array(GENDERS.size * SKIN_TONES.size) { i ->
val g = GENDERS[i % GENDERS.size]
val t = SKIN_TONES[i / GENDERS.size]
g + t + symbol
}
sealed interface ItemClass {
sealed interface ItemClass<out SELF : ItemClass<SELF>> {
val symbols: Array<String>
val companion: ItemClassCompanion<SELF>
companion object {
val classes: List<ItemClassCompanion<*>> = listOf(
Animals,
Nationality,
Drink,
Profession,
Fruit,
Dessert,
Transportation
)
fun randomClasses(n: Int): List<ItemClassCompanion<*>> {
return classes.shuffled().take(n)
}
}
}
sealed interface ItemClassCompanion<out C : ItemClass<C>> {
val items: List<C>
fun randomItems(n: Int): List<C> {
return items.shuffled().take(n)
}
}