Jabit/core/src/main/kotlin/ch/dissem/bitmessage/factory/BufferPool.kt

146 lines
4.6 KiB
Kotlin

/*
* Copyright 2017 Christian Basler
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package ch.dissem.bitmessage.factory
import ch.dissem.bitmessage.constants.Network.HEADER_SIZE
import ch.dissem.bitmessage.constants.Network.MAX_PAYLOAD_SIZE
import ch.dissem.bitmessage.exception.NodeException
import org.slf4j.LoggerFactory
import java.nio.ByteBuffer
import java.util.*
import kotlin.math.max
/**
* A pool for [ByteBuffer]s. As they may use up a lot of memory,
* they should be reused as efficiently as possible.
*/
object BufferPool {
private val LOG = LoggerFactory.getLogger(BufferPool::class.java)
private var limit: Int? = null
private var strictLimit = false
/**
* Sets a limit to how many buffers the pool handles. If strict is set to true, it will not issue any
* buffers once the limit is reached and will throw a NodeException instead. Otherwise, it will simply
* ignore returned buffers once the limit is reached (and therefore garbage collected)
*/
fun setLimit(limit: Int, strict: Boolean = false) {
this.limit = limit
this.strictLimit = strict
pools.values.forEach { it.limit = limit }
pools[HEADER_SIZE]!!.limit = 2 * limit
pools[MAX_PAYLOAD_SIZE]!!.limit = max(limit / 2, 1)
}
private val pools = mapOf(
HEADER_SIZE to Pool(),
54 to Pool(),
1000 to Pool(),
60000 to Pool(),
MAX_PAYLOAD_SIZE to Pool()
)
@Synchronized
fun allocate(capacity: Int): ByteBuffer {
val targetSize = getTargetSize(capacity)
val pool = pools[targetSize] ?: throw IllegalStateException("No pool for size $targetSize available")
return if (pool.isEmpty) {
if (pool.hasCapacity || !strictLimit) {
LOG.trace("Creating new buffer of size $targetSize")
ByteBuffer.allocate(targetSize)
} else {
throw NodeException("pool limit for capacity $capacity is reached")
}
} else {
pool.pop()
}
}
/**
* Returns a buffer that has the size of the Bitmessage network message header, 24 bytes.
* @return a buffer of size 24
*/
@Synchronized
fun allocateHeaderBuffer(): ByteBuffer {
val pool = pools[HEADER_SIZE] ?: throw IllegalStateException("No pool for header available")
return if (pool.isEmpty) {
if (pool.hasCapacity || !strictLimit) {
LOG.trace("Creating new buffer of header")
ByteBuffer.allocate(HEADER_SIZE)
} else {
throw NodeException("pool limit for header buffer is reached")
}
} else {
pool.pop()
}
}
@Synchronized
fun deallocate(buffer: ByteBuffer) {
buffer.clear()
val pool = pools[buffer.capacity()]
?: throw IllegalArgumentException("Illegal buffer capacity ${buffer.capacity()} one of ${pools.keys} expected.")
pool.push(buffer)
}
private fun getTargetSize(capacity: Int): Int {
for (size in pools.keys) {
if (size >= capacity) return size
}
throw IllegalArgumentException("Requested capacity too large: requested=$capacity; max=$MAX_PAYLOAD_SIZE")
}
/**
* There is a race condition where the limit could be ignored for an allocation, but I think the consequences
* are benign.
*/
class Pool {
private val stack = Stack<ByteBuffer>()
private var capacity = 0
internal var limit: Int? = null
set(value) {
capacity = value ?: 0
field = value
}
val isEmpty
get() = stack.isEmpty()
val hasCapacity
@Synchronized
get() = limit == null || capacity > 0
@Synchronized
fun pop(): ByteBuffer {
capacity--
return stack.pop()
}
@Synchronized
fun push(buffer: ByteBuffer) {
if (hasCapacity) {
stack.push(buffer)
}
// else, let it be collected by the garbage collector
capacity++
}
}
}